Sand has a very low blast resistance. for the end: enderman farm and enderdragon farm. I have experienced this twice in Minecraft, once in the PC version and one in Pocket Edition. One of them is the ability to "cut" cobblestone into gravel and gravel into sand: https://feedback.minecraft.net/hc/en-us/community/posts/360009322951-Return-of-the-Stonecutter. sand is already a renewable resource via chests in desert temples and wandering traders who trade 1 emerald for 8 sand. There could be some minor tweaks, however, like for example, it only works in the overworld(and maybe the end too), otherwise, you would have ghast explosions creating sand items which would look out of place. Sand is more expensive and you would need to build 2 platforms, because you need a block under the layer of sand... it will take you 3x the coins and 2x the time for doing the same thing The main article can be found at Minecraft Wiki: Sand. I often avoid making TNT entirely, not only because it is resource intensive, but the resources are also lost permanently. Honestly how it is done is less important to me. Can be used in SMP and SSP. It was first added to Minecraft in 1.7.2. Glass and Panes (smelt and craft the output of the sand duplicator) Flint and Steel (craft the outputs of the Iron farm and the gravel duplicator) Mushroom Blocks; Grass and Mycelium (although it is not technically infinite, it is practically infinite) Emeralds trading the output of another farm … This Minecraft seed will spawn you right in front of a huge mushroom biome -- and it's absolutely massive. I've been playing Minecraft for a while - at first, you could only place it on sand adjacent to water, but then there was the option to grow it on dirt. Sand generates naturally in many biomes of the Overworld near lakes or pond, notably deserts, beaches, and rivers, generally in four-block-deep layers supported by stone and sandstone. The husk idea is a really good way to start because it would make sand production very slow while still making it theoretically infinite. Specific types of farming are listed below. EDIT: I realized that I totally over looked creepers and withers as a means of breaking blocks (oops, face-palm). Place a stone slab on top of the cactus … Check out these ten ideas for using redstone that you may find particularly useful or interesting. I also like your idea about the cobble and TNT as well. Matt shows you how to make ... .. A crafting method would be much more productive, while not allowing the process to be automated. Add and promote your Minecraft server on the best top list for more players. The explosion thing in different dimensions looks too complicated, Mojang Minecraft Central | #1 Minecraft Server. I think it shouldn't be a small chance for husks to drop sand, it should be frequent because sand is used for all sorts of things, especially bottles for potions and honey. Anyway, maybe the grindstone idea would be too big of a change, but I think one of the other methods at least would be a great addition. The reason/justification behind this idea is that when you explode the soul sand, it kills the "soul" in soul sand, thus leaving you with just normal sand. Please don't just add lists of things - these will be marked as spam and removed! You can already use red sand for most of this stuff, which is renewable. The second is an anvil falling on cobble makes it into sand. The bottom line is I think that sand really should be a renewable resource. But this still doesn't change my overall opinion as I find these a little unreliable (even though these are probably decent methods). You may buy sand from the Farm Merchant for 4 coins per block, from the Auction House or the Bazaar, but these do not count to the collection. Add a crafting recipe for "blasting" which requires cobblestone and TNT, but yields more sand in total than the sand needed to craft the TNT (I'm thinking 6-8, as you're essentially trading 4 gunpowder for 2-4 sand, which seems reasonable). Husks have a small chance to drop sand, making them more distinct from ordinary zombies. Players can plant cacti on it, making it a good alternative for sand. Seed: england. I think there are many methods to make it renewable without making it broken and still keeping with the current feel of Minecraft. That means a zero-tick farm will produce approximately 750 cactus per hour, or the small bamboo farms approximately 8,000 times per hour (as the back and forth is actually two zero-ticks). Generally in four-block-deep layers with stone and sandstone underneath players can plant cacti on it, it will grow blocks! And harvested by left-clicking the fully grown plant mining in Minecraft: Sand/Gravel Generator - Tutorials. 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